from telnetlib import DO

import numpy as np
from manimlib import *
from numpy import flip, insert
import math

LV, QL, QH, JH = '#75cfb8', '#bbdfc8', '#f0e5d8', '#ffc478'


class p1(ThreeDScene):
    def construct(self):
        # self.camera.frame.save_state()
        # self.add(NumberPlane())
        # self.camera.frame.rotate(13*DEGREES,about_point=[0.0, 0.0, 1.0])
        m=Tex(r'\sqrt{1+2 \sqrt{1+3 \sqrt{1+4 \sqrt{1+\ldots}}}}')
        self.add(m)